RustAudioAI - Local Recording Lab
Offline 104.12.255.21:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustAudioAI - Local Recording Lab rank against other Rust servers?
By player hours over the last seven days, RustAudioAI - Local Recording Lab places at #16,614, within the top 70% of ranked servers.
How busy is RustAudioAI - Local Recording Lab?
RustAudioAI - Local Recording Lab is offline at this count; we last saw it 28 days 5 hours ago.
Tags
What do the server tags on RustAudioAI - Local Recording Lab mean?
These are the tags RustAudioAI - Local Recording Lab publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustAudioAI - Local Recording Lab?
RustAudioAI - Local Recording Lab appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustAudioAI - Local Recording Lab?
Its rhythm cannot be told yet: too few of RustAudioAI - Local Recording Lab's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 40 days 14 hours ago.
Settings
What are the rules and settings on RustAudioAI - Local Recording Lab?
No gather rate appears in the name of RustAudioAI - Local Recording Lab. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustAudioAI - Local Recording Lab run?
On Windows, RustAudioAI - Local Recording Lab runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is RustAudioAI - Local Recording Lab online, and how reliable is it?
Offline at the moment, RustAudioAI - Local Recording Lab was last seen 28 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 September 2026, Rust Population saw it for the first time.
Where is RustAudioAI - Local Recording Lab located?
Nothing published by RustAudioAI - Local Recording Lab states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.12.255.21:28015.
How to join
How do I join RustAudioAI - Local Recording Lab?
Open the console with F1 in Rust and enter client.connect 104.12.255.21:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.