[VIS] Rust Singleplayer
Offline 104.128.48.238:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:07 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [VIS] Rust Singleplayer rank against other Rust servers?
The last seven days of player hours place [VIS] Rust Singleplayer at #15,125, within the top 70% of all ranked servers.
How busy is [VIS] Rust Singleplayer?
We have no live count for [VIS] Rust Singleplayer right now. It was last seen 13 days 18 hours ago.
Tags
What do the server tags on [VIS] Rust Singleplayer mean?
These are the tags [VIS] Rust Singleplayer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [VIS] Rust Singleplayer?
On Rust Population, [VIS] Rust Singleplayer is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [VIS] Rust Singleplayer?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [VIS] Rust Singleplayer?
Too few wipes are on record for [VIS] Rust Singleplayer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 7 hours ago, that is how long the current world has stood.
Map and rules
Which map does [VIS] Rust Singleplayer run?
The map on [VIS] Rust Singleplayer is procedural, made by the game at size 4,500 from seed 23212. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [VIS] Rust Singleplayer?
Nothing in [VIS] Rust Singleplayer's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [VIS] Rust Singleplayer run?
The setup is Rust network protocol 2634 and build 167398 on Linux for [VIS] Rust Singleplayer. The protocol must match for you to join, and Steam updates it for you.
Is [VIS] Rust Singleplayer online, and how reliable is it?
Currently offline, [VIS] Rust Singleplayer was last seen 13 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [VIS] Rust Singleplayer located?
No region is published by [VIS] Rust Singleplayer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.128.48.238:28015.
Getting in
How do I join [VIS] Rust Singleplayer?
To connect directly, open Rust's console with F1 and type client.connect 104.128.48.238:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.