Rust PopulationField survey · Rust servers
Observing 98,615 players 11,847 servers 3,861 with someone on 535 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 3,232NAfirst seen 13 Sep 2026

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training

Online NA 104.128.58.16:28055 checked 7m ago

monthly wipes moddedoxide

Measurements

Players now
2/ 50
= 1 player
4% full
7-day average
1
peak 5
Rank
#3,232
top 14% · #531 in NA
Last wipe
8d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

19.4 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 05:02 UTC8d ago 3 – running 2
Thu 1 Oct, 18:23 UTC FW28d ago 5 halved by day 2 19.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training rank against other Rust servers?

On player hours over the last seven days Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is #3,232, #531 in North America, placing it in the top 14% of ranked servers.

How busy is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The count reads 2 players on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, which has 50 slots. We counted an average of 1 players in the past week, with 5 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 3 players.

Lists and tags

What do the server tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training mean?

What the game's server browser reads from Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

These Rust Population lists include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Across its recent wipes the busiest crowds averaged 4 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The force wipe is the only wipe Save Ferrous PvE - No Decay/Raidable Bases/Events/Training takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 8 days 15 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training run?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training uses a map the game generates, procedural, at size 4,096 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

No gather rate appears in the name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Your game needs the same protocol to join; Steam takes care of updating it.

Does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training run smoothly?

In the last 48 hours, it averaged 103 server fps, with a low of 79. The entity count reached 97,463: buildings, deployables and all other objects. The highest memory usage was 3,658 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training online, and how reliable is it?

You will find Save Ferrous PvE - No Decay/Raidable Bases/Events/Training online now. The uptime it reports suggests a restart roughly 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training located?

With its NA tag, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.128.58.16:28055.

Getting in

How do I join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Open the console with F1 in Rust and enter client.connect 104.128.58.16:28055. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.