This Ain't Your Mom's House (PVE)
Online 104.128.58.178:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does This Ain't Your Mom's House (PVE) rank against other Rust servers?
By player hours over the last seven days, This Ain't Your Mom's House (PVE) places at #9,600, within the top 43% of ranked servers.
How busy is This Ain't Your Mom's House (PVE)?
The count reads 0 players on This Ain't Your Mom's House (PVE), which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on This Ain't Your Mom's House (PVE) mean?
What the game's server browser reads from This Ain't Your Mom's House (PVE) is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include This Ain't Your Mom's House (PVE)?
These Rust Population lists include This Ain't Your Mom's House (PVE): Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on This Ain't Your Mom's House (PVE)?
Across its recent wipes the busiest crowds averaged 2 players. 3 hours after the latest wipe the crowd peaked.
What is the wipe schedule on This Ain't Your Mom's House (PVE)?
This Ain't Your Mom's House (PVE) wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 14 hours ago the current world was made.
Map and rules
Which map does This Ain't Your Mom's House (PVE) run?
This Ain't Your Mom's House (PVE) uses a map the game generates, procedural, at size 4,500 with seed 1586544950. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on This Ain't Your Mom's House (PVE)?
Nothing in This Ain't Your Mom's House (PVE)'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does This Ain't Your Mom's House (PVE) run?
The setup is Rust network protocol 2635 and build 168909 on Linux for This Ain't Your Mom's House (PVE). Your game needs the same protocol to join; Steam takes care of updating it.
Does This Ain't Your Mom's House (PVE) run smoothly?
It ran at 80 server fps on average over the last 48 hours, and never went below 69. Up to 110,407 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,885 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is This Ain't Your Mom's House (PVE) online, and how reliable is it?
You will find This Ain't Your Mom's House (PVE) online now. Judging by the uptime it reports, the last restart was about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is This Ain't Your Mom's House (PVE) located?
A region is not published by This Ain't Your Mom's House (PVE). Rust Population does not look up where the machine stands; it shows where the server says it is. 104.128.58.178:28015 is where it lives.
Getting in
How do I join This Ain't Your Mom's House (PVE)?
Open the console with F1 in Rust and enter client.connect 104.128.58.178:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/bCsDr4MNBM.