danny
Online 104.128.58.18:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:57 UTC3d ago | 1 | – | running | 0 |
| Wed 7 Oct, 17:52 UTC20d ago | 1 | halved by day 5 | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does danny rank against other Rust servers?
By player hours over the last seven days, danny places at #5,234, within the top 24% of ranked servers.
How busy is danny?
danny holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 17:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on danny mean?
What the game's server browser reads from danny is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include danny?
These Rust Population lists include danny: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on danny?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on danny?
Its rhythm cannot be told yet: too few of danny's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does danny run?
danny uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on danny?
The name tells you nothing about gather rates: danny states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does danny run?
Rust network protocol 2635 and build 168909 on Linux is what danny uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does danny run smoothly?
In the last 48 hours, it averaged 94 server fps, with a low of 67. The entity count reached 121,650: buildings, deployables and all other objects. Memory use peaked at 5,064 MB. What players experience as lag comes from low fps and a rising entity count.
Is danny online, and how reliable is it?
Right now, danny is online. The uptime it reports suggests a restart roughly 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is danny located?
Nothing published by danny states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.128.58.18:28015 is where it lives.
Getting in
How do I join danny?
Either enter client.connect 104.128.58.18:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://chicagoservers.co.