Rust PopulationField survey · Rust servers
Observing 104,075 players 11,902 servers 4,038 with someone on 426 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,986habitat unknownfirst seen 13 Sep 2026

Kizharu Skins Map

Online 104.129.132.139:28033 checked 7m ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,986
top 67%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Kizharu Skins Map rank against other Rust servers?

Over the past week it ranks #14,986 for player hours, which puts Kizharu Skins Map in the top 67% of all ranked servers.

How busy is Kizharu Skins Map?

Kizharu Skins Map holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on Kizharu Skins Map mean?

The game's server browser reads the tags Kizharu Skins Map publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Kizharu Skins Map?

Kizharu Skins Map appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Kizharu Skins Map?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Kizharu Skins Map?

Its rhythm cannot be told yet: too few of Kizharu Skins Map's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 19 days 14 hours ago, that is how long the current world has stood.

Settings

Which map does Kizharu Skins Map run?

The map on Kizharu Skins Map is procedural, made by the game at size 3,500 from seed 4411638. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Kizharu Skins Map?

The name tells you nothing about gather rates: Kizharu Skins Map states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Kizharu Skins Map run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Kizharu Skins Map. Steam updates your game automatically, but you need the same protocol to join.

Does Kizharu Skins Map run smoothly?

The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Up to 68,155 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,310 MB. Players feel lag when fps is low and the entity count climbs.

Is Kizharu Skins Map online, and how reliable is it?

You will find Kizharu Skins Map online now. About 2 days 11 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Kizharu Skins Map located?

Nothing published by Kizharu Skins Map states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 104.129.132.139:28033.

Getting in

How do I join Kizharu Skins Map?

To connect directly, open Rust's console with F1 and type client.connect 104.129.132.139:28033; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://x.com/Kizharu.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.