Rust PopulationField survey · Rust servers
Observing 102,807 players 11,892 servers 3,961 with someone on 356 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,414habitat unknownfirst seen 13 Sep 2026

Rust Server-ish

Online 104.129.132.45:28249 checked 14m ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#11,414
top 51%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:05 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Server-ish rank against other Rust servers?

The last seven days of player hours place Rust Server-ish at #11,414, within the top 51% of all ranked servers.

How busy is Rust Server-ish?

Of its 20 slots, Rust Server-ish is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 09:00 UTC, when an average of 0 players were on.

Tags

What do the server tags on Rust Server-ish mean?

What the game's server browser reads from Rust Server-ish is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Server-ish?

These Rust Population lists include Rust Server-ish: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Rust Server-ish?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Rust Server-ish?

The record holds too few of Rust Server-ish's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 5 hours ago.

Map and rules

Which map does Rust Server-ish run?

A procedural map of size 3,500 from seed 871540004, generated by the game, is in use on Rust Server-ish. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Rust Server-ish?

Nothing in Rust Server-ish's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Rust Server-ish run?

On Linux, Rust Server-ish runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Rust Server-ish run smoothly?

In the last 48 hours, it averaged 6 server fps, with a low of 5. Up to 72,700 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,146 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rust Server-ish online, and how reliable is it?

Rust Server-ish is up and running at the moment. The uptime it reports suggests a restart roughly 2 days ago. It was up 98% of the time over the last 7 full days, 164 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Rust Server-ish located?

Nothing published by Rust Server-ish states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.129.132.45:28249.

How to join

How do I join Rust Server-ish?

Open the console with F1 in Rust and enter client.connect 104.129.132.45:28249. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.