Rust Server-ish
Online 104.129.132.45:28249 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:05 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Server-ish rank against other Rust servers?
The last seven days of player hours place Rust Server-ish at #11,414, within the top 51% of all ranked servers.
How busy is Rust Server-ish?
Of its 20 slots, Rust Server-ish is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 09:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Rust Server-ish mean?
What the game's server browser reads from Rust Server-ish is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Server-ish?
These Rust Population lists include Rust Server-ish: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Server-ish?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust Server-ish?
The record holds too few of Rust Server-ish's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 5 hours ago.
Map and rules
Which map does Rust Server-ish run?
A procedural map of size 3,500 from seed 871540004, generated by the game, is in use on Rust Server-ish. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Server-ish?
Nothing in Rust Server-ish's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust Server-ish run?
On Linux, Rust Server-ish runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Rust Server-ish run smoothly?
In the last 48 hours, it averaged 6 server fps, with a low of 5. Up to 72,700 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,146 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust Server-ish online, and how reliable is it?
Rust Server-ish is up and running at the moment. The uptime it reports suggests a restart roughly 2 days ago. It was up 98% of the time over the last 7 full days, 164 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Rust Server-ish located?
Nothing published by Rust Server-ish states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.129.132.45:28249.
How to join
How do I join Rust Server-ish?
Open the console with F1 in Rust and enter client.connect 104.129.132.45:28249. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.