Rust PopulationField survey · Rust servers
Observing 76,491 players 11,808 servers 3,745 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,429NAfirst seen 13 Sep 2026

TIRust Chill Quad PVE

Online NA 104.129.133.85:28099 checked 9m ago

quad monthly wipes moddedoxidepve

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
1
peak 5
Rank
#3,429
top 15% · #568 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5221:0005:0017:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0005:0017:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 31% in NA, and #221 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TIRust Chill Quad PVE rank against other Rust servers?

TIRust Chill Quad PVE ranks #3,429 on seven-day player hours, #568 in North America, and sits in the top 15% of all ranked servers. It places #221 among servers of the quad kind.

How busy is TIRust Chill Quad PVE?

The count reads 1 players on TIRust Chill Quad PVE, which has 200 slots. Seven days of counting give an average of 1 players and a peak of 5. The busiest hour in the last 48 was 05:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on TIRust Chill Quad PVE mean?

What the game's server browser reads from TIRust Chill Quad PVE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs TIRust Chill Quad PVE?

3 other servers we track publish the same tirust.fun hostname as TIRust Chill Quad PVE, so the same operator most likely runs the group.

Which Rust Population lists and filters include TIRust Chill Quad PVE?

TIRust Chill Quad PVE appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on TIRust Chill Quad PVE?

Across its recent wipes the busiest crowds averaged 4 players. 28 hours after the latest wipe the crowd peaked.

What is the wipe schedule on TIRust Chill Quad PVE?

TIRust Chill Quad PVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does TIRust Chill Quad PVE run?

Custom is the map type on TIRust Chill Quad PVE, at size 3,875. Its file is published and downloads from this page.

What are the rules and settings on TIRust Chill Quad PVE?

No gather rate appears in the name of TIRust Chill Quad PVE. 4 is the most a group can hold (quad). You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does TIRust Chill Quad PVE run?

On Linux, TIRust Chill Quad PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does TIRust Chill Quad PVE run smoothly?

In the last 48 hours, it averaged 16 server fps, with a low of 5. Entities peaked at 98,943, including buildings, deployables and everything else. Up to 3,743 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is TIRust Chill Quad PVE online, and how reliable is it?

Right now, TIRust Chill Quad PVE is online. Judging by the uptime it reports, the last restart was about 5 hours ago. It was up 98% of the time over the last 7 full days, 165 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is TIRust Chill Quad PVE located?

With its NA tag, TIRust Chill Quad PVE places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.129.133.85:28099 is where it lives.

Getting in

How do I join TIRust Chill Quad PVE?

Either enter client.connect 104.129.133.85:28099 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://tirust.fun/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players You can join up to 200 slots.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Other

rustmaps
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.