Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 6,095NAfirst seen 13 Sep 2026

Gleam / 2x Components

Online NA 104.129.133.97:28069 checked 3h ago

2x quad biweekly wipes moddedoxide

Measurements

Players now
1/ 140
= 1 player
1% full
7-day average
0
peak 1
Rank
#6,095
top 28% · #990 in NA
Last wipe
9d ago
biweekly schedule
Next wipe
4d 7h
Mon 2 Nov, 03:45 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 53% in NA, and #361 of the quad servers (top 44%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 03:45 UTC, in 4d 7h. Its biweekly schedule tag · low confidence

7.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

4d 7h
Mon 2 Nov, 03:45 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
18d 7h
Mon 16 Nov, 03:45 UTC
32d 7h
Mon 30 Nov, 03:45 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:45 UTC9d ago 1 – running 0
Sat 10 Oct, 03:24 UTC18d ago 1 held half 9 days 0
Fri 2 Oct, 17:11 UTC26d ago 4 – 7.4 days 0
Sun 27 Sep, 21:25 UTC30d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Gleam / 2x Components rank against other Rust servers?

On player hours over the last seven days Gleam / 2x Components is #6,095, #990 in North America, placing it in the top 28% of ranked servers. It places #361 among servers of the quad kind.

How busy is Gleam / 2x Components?

Of its 140 slots, Gleam / 2x Components is using 1 right now. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Gleam / 2x Components mean?

The game's server browser reads the tags Gleam / 2x Components publishes: gmrust (Game mode): Survival in the standard Rust style; mp140 (Max players): You can join up to 140 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Gleam / 2x Components?

Gleam / 2x Components appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe schedule

What does wipe day look like on Gleam / 2x Components?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 29 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Gleam / 2x Components?

The prediction follows its tag, since too few of Gleam / 2x Components's wipes are on record to confirm the schedule. Due on Monday 2 November at 03:45 UTC is its next wipe. 9 days 16 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Settings

Which map does Gleam / 2x Components run?

The map on Gleam / 2x Components is procedural, made by the game at size 4,500 from seed 1337420. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Gleam / 2x Components?

The name says it: gathering is multiplied 2x on Gleam / 2x Components. A group can hold 4 players at most (quad). survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Gleam / 2x Components run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Gleam / 2x Components. Your game needs the same protocol to join; Steam takes care of updating it.

Does Gleam / 2x Components run smoothly?

It ran at 18 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 119,204, including buildings, deployables and everything else. The highest memory usage was 4,108 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Gleam / 2x Components online, and how reliable is it?

You will find Gleam / 2x Components online now. The uptime it reports suggests a restart roughly 2 days 12 hours ago. Over the last 7 full days, 62 of 168 hours were online, or 37%. It was first seen by Rust Population on 13 September 2026.

Where is Gleam / 2x Components located?

With its NA tag, Gleam / 2x Components places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.129.133.97:28069.

Getting in

How do I join Gleam / 2x Components?

To connect directly, open Rust's console with F1 and type client.connect 104.129.133.97:28069; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/J5nEvKDenP.

Key to its markings

Server tags

what each one means

Published as mp140,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp140
Max players You can join up to 140 slots.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.