Rust PopulationField survey · Rust servers
Observing 61,573 players 11,733 servers 3,391 with someone on 185 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 13 Sep 2026

Rust Server

Online 104.143.3.215:28119 checked 11m ago

moddedoxide

Measurements

Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
13h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
0123412:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
0246812:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 21:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

34 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:32 UTC13h ago – – running 0
Thu 24 Sep, 21:05 UTC34d ago 0 – 34 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #15,323, within the top 69% of all ranked servers.

How busy is Rust Server?

Of its 80 slots, Rust Server is using 0 right now. We counted 0 players on average across the past week.

Tags

What do the server tags on Rust Server mean?

What the game's server browser reads from Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): The server has 80 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Server?

These Rust Population lists include Rust Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on Rust Server?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Rust Server?

The record holds too few of Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 13 hours ago.

Settings

Which map does Rust Server run?

A procedural map of size 2,000 from seed 487348819, generated by the game, is in use on Rust Server. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rust Server?

Nothing in Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server uses. The protocol must match for you to join, and Steam updates it for you.

Does Rust Server run smoothly?

It ran at 5 server fps on average over the last 48 hours, and never went below 5. The entity count reached 17,655: buildings, deployables and all other objects. Memory use peaked at 2,380 MB. What players experience as lag comes from low fps and a rising entity count.

Is Rust Server online, and how reliable is it?

Rust Server is up and running at the moment. The uptime it reports suggests a restart roughly 12 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Rust Server located?

No region is published by Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.143.3.215:28119 is where it lives.

Getting in

How do I join Rust Server?

Open the console with F1 in Rust and enter client.connect 104.143.3.215:28119. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players The server has 80 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.