⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Online NA · us1 104.143.3.90:28115 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:49 UTC8h ago | – | – | – | 0 |
| Tue 27 Oct, 11:48 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:49 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:49 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:49 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:49 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 11:49 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 11:49 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 11:49 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 11:49 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 11:49 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 11:49 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 11:49 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 23:24 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 11:48 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 12:25 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 11:48 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 12:25 UTC15d ago | – | – | – | 1 |
| Mon 12 Oct, 11:48 UTC16d ago | – | – | – | 0 |
| Sun 11 Oct, 11:48 UTC17d ago | – | – | – | 0 |
Quick answers
Player counts
How does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN rank against other Rust servers?
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN ranks #9,907 on seven-day player hours, #1,274 in North America, and sits in the top 45% of all ranked servers.
How busy is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Of its 150 slots, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 19:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?
These are the tags ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^c (Creative): A sandbox: build what you like and skip the gathering; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^k (Build server): A place to design and practise bases; ^j (Battle royale): Fight and loot as the zone shrinks; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
On Rust Population, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers, Build and creative servers, Rust creative servers, counted live and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A new world comes every few hours on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
A procedural map of size 6,000 from seed 1337, generated by the game, is in use on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is ● RAID META BASES ●.
What are the rules and settings on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The name tells you nothing about gather rates: ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN states none. The group limit is 8 players, which is the default. This server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
On Linux, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 56. Entities peaked at 427, including buildings, deployables and everything else. The highest memory usage was 3,183 MB. Players feel lag when fps is low and the entity count climbs.
Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and how reliable is it?
You will find ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online now. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN located?
The region code ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN gives is us1, and its NA tag places it in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.143.3.90:28115.
How to join
How do I join ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Open the console with F1 in Rust and enter client.connect 104.143.3.90:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://teatime.gg.