Rust PopulationField survey · Rust servers
Observing 56,753 players 11,714 servers 3,283 with someone on 169 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,008gerfirst seen 13 Sep 2026

[EU] Rumblest »F1 Staging Test | Team-only PvP«

Online EU · ger 213.202.218.229:28026 checked 10m ago

modded

Measurements

Players now
5/ 50
= 1 player
10% full
7-day average
2
peak 9
Rank
#2,008
top 9% · #778 in EU
No wipes
resets
12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:17 UTC1h ago – – – 2
Thu 29 Oct, 05:01 UTC5h ago – – – 1
Wed 28 Oct, 05:02 UTC1d ago – – – 3
Tue 27 Oct, 05:02 UTC2d ago – – – 2
Mon 26 Oct, 05:01 UTC3d ago – – – 1
Sun 25 Oct, 05:01 UTC4d ago – – – 1
Sat 24 Oct, 04:54 UTC5d ago – – – 0
Sat 24 Oct, 04:01 UTC5d ago – – – 1
Fri 23 Oct, 21:00 UTC5d ago – – – 1
Fri 23 Oct, 18:38 UTC5d ago – – – 3
Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Rumblest »F1 Staging Test | Team-only PvP« rank against other Rust servers?

[EU] Rumblest »F1 Staging Test | Team-only PvP« ranks #2,008 on seven-day player hours, #778 in Europe, and sits in the top 9% of all ranked servers.

How busy is [EU] Rumblest »F1 Staging Test | Team-only PvP«?

Of its 50 slots, [EU] Rumblest »F1 Staging Test | Team-only PvP« is using 5 right now. Seven days of counting give an average of 2 players and a peak of 9. In the last 48 hours the peak hour came at 19:00 UTC, averaging 7 players.

Lists and tags

What do the server tags on [EU] Rumblest »F1 Staging Test | Team-only PvP« mean?

The game's server browser reads the tags [EU] Rumblest »F1 Staging Test | Team-only PvP« publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2636 (Protocol): To join, your game must match protocol 2636; cs169626 (Build): The game build is 169626; ptrak (Networking): The standard network layer, RakNet, is in use; $rger (Region code): You will find ger as the region code; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^k (Build server): Design and practise bases here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [EU] Rumblest »F1 Staging Test | Team-only PvP«?

A rumblest.com hostname comes from [EU] Rumblest »F1 Staging Test | Team-only PvP« and from 2 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [EU] Rumblest »F1 Staging Test | Team-only PvP«?

[EU] Rumblest »F1 Staging Test | Team-only PvP« appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe notes

What is the wipe schedule on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

Every few hours [EU] Rumblest »F1 Staging Test | Team-only PvP« starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.

Settings

Which map does [EU] Rumblest »F1 Staging Test | Team-only PvP« run?

A procedural map of size 3,500 from seed 1337, generated by the game, is in use on [EU] Rumblest »F1 Staging Test | Team-only PvP«. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

Nothing in [EU] Rumblest »F1 Staging Test | Team-only PvP«'s name says how gather works. The group limit is 8 players, which is the default. build & creative is what it runs, building in a sandbox, with nothing to gather. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [EU] Rumblest »F1 Staging Test | Team-only PvP« run?

On Linux, [EU] Rumblest »F1 Staging Test | Team-only PvP« runs Rust network protocol 2636 and build 169626. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Rumblest »F1 Staging Test | Team-only PvP« run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 29. The entity count reached 74,000: buildings, deployables and all other objects. Up to 1,774 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [EU] Rumblest »F1 Staging Test | Team-only PvP« online, and how reliable is it?

You will find [EU] Rumblest »F1 Staging Test | Team-only PvP« online now. The uptime it reports suggests a restart roughly 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [EU] Rumblest »F1 Staging Test | Team-only PvP« located?

[EU] Rumblest »F1 Staging Test | Team-only PvP« lists Europe and the EU tag for it, with ger as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 213.202.218.229:28026.

How to join

How do I join [EU] Rumblest »F1 Staging Test | Team-only PvP«?

To connect directly, open Rust's console with F1 and type client.connect 213.202.218.229:28026; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://info.rumblest.com.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$rger,v2636,^c,^k,EU,gmrust,cs169626,ts8,^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2636
Protocol To join, your game must match protocol 2636.
cs169626
Build The game build is 169626.
ptrak
Networking The standard network layer, RakNet, is in use.
$rger
Region code You will find ger as the region code.

Gameplay

^c
Creative Build whatever you like, with no gathering: a sandbox.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.