⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Online EU · ger 51.178.215.98:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:58 UTC6h ago | – | – | – | 2 |
| Wed 28 Oct, 05:35 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:25 UTC2d ago | – | – | – | 2 |
| Mon 26 Oct, 04:12 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:12 UTC4d ago | 9 | – | 1 days | 0 |
| Sat 24 Oct, 04:13 UTC5d ago | 10 | – | 1 days | 0 |
| Tue 20 Oct, 04:13 UTC9d ago | 5 | held half | 4 days | 0 |
| Mon 19 Oct, 04:12 UTC10d ago | 5 | – | 1 days | 0 |
| Sun 18 Oct, 04:12 UTC11d ago | 4 | – | 1 days | 0 |
| Sat 17 Oct, 04:33 UTC12d ago | 6 | – | 1 days | 1 |
| Thu 15 Oct, 23:41 UTC13d ago | 6 | – | 1.2 days | 0 |
| Thu 15 Oct, 04:12 UTC14d ago | 6 | – | 0.8 days | 0 |
| Wed 14 Oct, 04:12 UTC15d ago | 6 | – | 1 days | 0 |
| Tue 13 Oct, 04:31 UTC16d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 04:12 UTC18d ago | 7 | held half | 2 days | 0 |
| Sat 10 Oct, 04:12 UTC19d ago | 6 | – | 1 days | 0 |
| Fri 9 Oct, 13:27 UTC19d ago | 5 | – | 0.6 days | 0 |
| Fri 9 Oct, 04:12 UTC20d ago | 4 | – | 0.4 days | 0 |
| Wed 7 Oct, 04:12 UTC22d ago | 5 | held half | 2 days | 1 |
| Tue 6 Oct, 04:12 UTC23d ago | 5 | – | 1 days | 0 |
Quick answers
Player counts
How does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN rank against other Rust servers?
Seven-day player hours put ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at #2,375, or #914 in Europe, inside the top 11% of all ranked servers.
How busy is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Of its 150 slots, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is using 0 right now. Averaged over seven days, it drew 2 players and reached a peak of 10. Look at the last 48 hours and 21:00 UTC stands out: it averaged 5 players.
Lists and tags
What do the server tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?
These are the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rger (Region code): Region code: ger; ^c (Creative): A sandbox: build what you like and skip the gathering; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^k (Build server): Design and practise bases here; ^j (Battle royale): Fight and loot as the zone shrinks; ^i (Battlefield): Kits and high rates make for fast PvP; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A teatime.gg hostname comes from ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and from 6 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Every few hours ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Map and rules
Which map does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN uses a map the game generates, procedural, at size 6,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is ● RAID META BASES ●.
What are the rules and settings on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The name tells you nothing about gather rates: ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN states none. Eight players per group is the default, and it applies here. minigames & battle royale is what it runs, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run?
The setup is Rust network protocol 2635 and build 168909 on Linux for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. Steam updates your game automatically, but you need the same protocol to join.
Does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run smoothly?
The last 48 hours saw an average of 60 server fps, with 59 as the lowest. Up to 4,716 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,138 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online, and how reliable is it?
You will find ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online now. Judging by the uptime it reports, the last restart was about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.
Where is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN located?
Under its EU tag, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN lists itself in Europe; the region code it gives is ger. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.178.215.98:28015 is where it lives.
Getting in
How do I join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Open the console with F1 in Rust and enter client.connect 51.178.215.98:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://teatime.gg.