NKJ
Offline 104.158.200.31:28015 checked 5h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 22:18 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NKJ rank against other Rust servers?
Over the past week it ranks #7,903 for player hours, which puts NKJ in the top 36% of all ranked servers.
How busy is NKJ?
NKJ is offline at this count; we last saw it 5 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 02:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on NKJ mean?
What the game's server browser reads from NKJ is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include NKJ?
On Rust Population, NKJ is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on NKJ?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on NKJ?
Its rhythm cannot be told yet: too few of NKJ's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does NKJ run?
A procedural map, generated by the game, is in use on NKJ.
What are the rules and settings on NKJ?
The name tells you nothing about gather rates: NKJ states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does NKJ run?
On Windows, NKJ runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is NKJ online, and how reliable is it?
We last saw NKJ 5 hours ago, and it is offline now. Over the last 2 full days, 8 of 48 hours were online, or 17%. It was first seen by Rust Population on 25 October 2026.
Where is NKJ located?
A region is not published by NKJ. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.158.200.31:28015.
How to join
How do I join NKJ?
To connect directly, open Rust's console with F1 and type client.connect 104.158.200.31:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.