Rust PopulationField survey · Rust servers
Observing 95,389 players 11,875 servers 3,882 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 3 Oct 2026

Reflex PVP

Offline 104.169.154.191:28019 checked 1d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0018:0019:0021:0022:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304017:0018:0019:0021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Reflex PVP rank against other Rust servers?

By player hours over the last seven days, Reflex PVP places at #15,341, within the top 69% of ranked servers.

How busy is Reflex PVP?

At this count Reflex PVP is offline, with its last sighting 40 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Reflex PVP mean?

The game's server browser reads the tags Reflex PVP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Reflex PVP?

On Rust Population, Reflex PVP is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Reflex PVP?

Too few wipes are on record for Reflex PVP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days ago.

Map and rules

Which map does Reflex PVP run?

A procedural map of size 4,500 from seed 6738, generated by the game, is in use on Reflex PVP. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Reflex PVP?

No gather rate appears in the name of Reflex PVP. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Reflex PVP run?

On Linux, Reflex PVP runs Rust network protocol 2635 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Does Reflex PVP run smoothly?

The last 48 hours saw an average of 23 server fps, with 16 as the lowest. Up to 112,999 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,959 MB. What players experience as lag comes from low fps and a rising entity count.

Is Reflex PVP online, and how reliable is it?

Currently offline, Reflex PVP was last seen 40 hours ago. Judging by the uptime it reports, the last restart was about 22 hours ago. It was up 79% of the time over the last 7 full days, 132 out of 168 hours. It was first seen by Rust Population on 3 October 2026.

Where is Reflex PVP located?

A region is not published by Reflex PVP. Rust Population does not look up where the machine stands; it shows where the server says it is. 104.169.154.191:28019 is where it lives.

Getting in

How do I join Reflex PVP?

Either enter client.connect 104.169.154.191:28019 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.