Johnnys Long John
Offline 104.204.216.212:25565 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:51 UTC8d ago | 8 | – | running | 0 |
| Tue 20 Oct, 20:43 UTC8d ago | 8 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Johnnys Long John rank against other Rust servers?
Over the past week it ranks #8,933 for player hours, which puts Johnnys Long John in the top 40% of all ranked servers.
How busy is Johnnys Long John?
At this count Johnnys Long John is offline, with its last sighting 7 days 21 hours ago.
Tags
What do the server tags on Johnnys Long John mean?
What the game's server browser reads from Johnnys Long John is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp13 (Max players): The server has 13 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Johnnys Long John?
These Rust Population lists include Johnnys Long John: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on Johnnys Long John?
Averaged over recent wipes, 8 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Johnnys Long John?
The record holds too few of Johnnys Long John's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 8 days 2 hours ago.
Map and rules
Which map does Johnnys Long John run?
The map on Johnnys Long John is procedural, made by the game at size 2,000 from seed 1273555323. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Johnnys Long John?
The name tells you nothing about gather rates: Johnnys Long John states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Johnnys Long John run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Johnnys Long John. Steam updates your game automatically, but you need the same protocol to join.
Is Johnnys Long John online, and how reliable is it?
Currently offline, Johnnys Long John was last seen 7 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 October 2026, Rust Population saw it for the first time.
Where is Johnnys Long John located?
Nothing published by Johnnys Long John states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.204.216.212:25565 is where it lives.
Getting in
How do I join Johnnys Long John?
To connect directly, open Rust's console with F1 and type client.connect 104.204.216.212:25565; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://bloom.host.