Rust PopulationField survey · Rust servers
Observing 63,543 players 11,789 servers 3,532 with someone on 121 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 13 Sep 2026

Unity Wasteland PVE

Online 104.224.55.71:28018 checked 11m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:21 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Unity Wasteland PVE rank against other Rust servers?

The last seven days of player hours place Unity Wasteland PVE at #15,339, within the top 69% of all ranked servers.

How busy is Unity Wasteland PVE?

Of its 40 slots, Unity Wasteland PVE is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Unity Wasteland PVE mean?

What the game's server browser reads from Unity Wasteland PVE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Unity Wasteland PVE?

Unity Wasteland PVE appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Unity Wasteland PVE?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Unity Wasteland PVE?

Too few wipes are on record for Unity Wasteland PVE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 11 hours ago the current world was made.

Settings

Which map does Unity Wasteland PVE run?

Unity Wasteland PVE uses a map the game generates, procedural, at size 4,500 with seed 715936655. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Unity Wasteland PVE?

The name tells you nothing about gather rates: Unity Wasteland PVE states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Unity Wasteland PVE run?

On Linux, Unity Wasteland PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Unity Wasteland PVE run smoothly?

In the last 48 hours, it averaged 220 server fps, with a low of 152. Entities peaked at 121,713, including buildings, deployables and everything else. The highest memory usage was 4,064 MB. What players experience as lag comes from low fps and a rising entity count.

Is Unity Wasteland PVE online, and how reliable is it?

Right now, Unity Wasteland PVE is online. About 9 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Unity Wasteland PVE located?

A region is not published by Unity Wasteland PVE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.224.55.71:28018.

Getting in

How do I join Unity Wasteland PVE?

Either enter client.connect 104.224.55.71:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/PymfsRnFyv.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.