Unity Wasteland PVE
Online 104.224.55.71:28018 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:21 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Unity Wasteland PVE rank against other Rust servers?
The last seven days of player hours place Unity Wasteland PVE at #15,339, within the top 69% of all ranked servers.
How busy is Unity Wasteland PVE?
Of its 40 slots, Unity Wasteland PVE is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Unity Wasteland PVE mean?
What the game's server browser reads from Unity Wasteland PVE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Unity Wasteland PVE?
Unity Wasteland PVE appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Unity Wasteland PVE?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Unity Wasteland PVE?
Too few wipes are on record for Unity Wasteland PVE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 11 hours ago the current world was made.
Settings
Which map does Unity Wasteland PVE run?
Unity Wasteland PVE uses a map the game generates, procedural, at size 4,500 with seed 715936655. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Unity Wasteland PVE?
The name tells you nothing about gather rates: Unity Wasteland PVE states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Unity Wasteland PVE run?
On Linux, Unity Wasteland PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Unity Wasteland PVE run smoothly?
In the last 48 hours, it averaged 220 server fps, with a low of 152. Entities peaked at 121,713, including buildings, deployables and everything else. The highest memory usage was 4,064 MB. What players experience as lag comes from low fps and a rising entity count.
Is Unity Wasteland PVE online, and how reliable is it?
Right now, Unity Wasteland PVE is online. About 9 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Unity Wasteland PVE located?
A region is not published by Unity Wasteland PVE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.224.55.71:28018.
Getting in
How do I join Unity Wasteland PVE?
Either enter client.connect 104.224.55.71:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/PymfsRnFyv.