Test Server
Offline 104.234.170.88:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server rank against other Rust servers?
By player hours over the last seven days, Test Server places at #13,889, within the top 63% of ranked servers.
How busy is Test Server?
At this count Test Server is offline, with its last sighting 35 days 8 hours ago.
Lists and tags
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Server?
Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Test Server?
Its rhythm cannot be told yet: too few of Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 45 days 11 hours ago.
Settings
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
What are the rules and settings on Test Server?
The name tells you nothing about gather rates: Test Server states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test Server run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
We last saw Test Server 35 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 23 September 2026, Rust Population saw it for the first time.
Where is Test Server located?
A region is not published by Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 104.234.170.88:28015.
How to join
How do I join Test Server?
To connect directly, open Rust's console with F1 and type client.connect 104.234.170.88:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.