Kuhakrew
Offline 104.234.251.164:28025 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:22 UTC3d ago | 4 | – | running | 0 |
| Tue 20 Oct, 16:19 UTC9d ago | 4 | halved by day 1 | 5.2 days | 2 |
| Mon 19 Oct, 02:21 UTC10d ago | 4 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Kuhakrew rank against other Rust servers?
Over the past week it ranks #5,913 for player hours, which puts Kuhakrew in the top 26% of all ranked servers.
How busy is Kuhakrew?
At this count Kuhakrew is offline, with its last sighting 42 hours ago. Seven days of counting give an average of 0 players and a peak of 4. In the last 48 hours the peak hour came at 21:00 UTC, averaging 4 players.
Tags
What do the server tags on Kuhakrew mean?
What the game's server browser reads from Kuhakrew is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Kuhakrew?
These Rust Population lists include Kuhakrew: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Kuhakrew?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Kuhakrew?
Irregular times are when Kuhakrew wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 20 hours ago the current world was made.
Settings
Which map does Kuhakrew run?
Kuhakrew uses a map the game generates, procedural, at size 1,500 with seed 1141932086. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Kuhakrew?
Nothing in Kuhakrew's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Kuhakrew run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Kuhakrew. Your game needs the same protocol to join; Steam takes care of updating it.
Does Kuhakrew run smoothly?
It ran at 115 server fps on average over the last 48 hours, and never went below 112. Up to 10,541 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,142 MB. What players experience as lag comes from low fps and a rising entity count.
Is Kuhakrew online, and how reliable is it?
Offline at the moment, Kuhakrew was last seen 42 hours ago. Judging by the uptime it reports, the last restart was about 2 days 2 hours ago. Over the last 7 full days, 145 of 168 hours were online, or 86%. It was first seen by Rust Population on 19 October 2026.
Where is Kuhakrew located?
A region is not published by Kuhakrew. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.234.251.164:28025 is where it lives.
Getting in
How do I join Kuhakrew?
To connect directly, open Rust's console with F1 and type client.connect 104.234.251.164:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.