Red Raisin PvE
Online SA 104.234.7.144:28077 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 17% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:56 UTC4d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Red Raisin PvE rank against other Rust servers?
Seven-day player hours put Red Raisin PvE at #1,304, or #41 in South America, inside the top 6% of all ranked servers.
How busy is Red Raisin PvE?
The count reads 1 players on Red Raisin PvE, which has 30 slots. We counted an average of 8 players in the past week, with 24 at the busiest. The busiest hour in the last 48 was 00:00 UTC, when an average of 20 players were on.
Lists and tags
What do the server tags on Red Raisin PvE mean?
The game's server browser reads the tags Red Raisin PvE publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; SA (South America): In the server browser it appears under South America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Red Raisin PvE?
These Rust Population lists include Red Raisin PvE: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Red Raisin PvE?
Averaged over recent wipes, 24 players were counted at the busiest point. 30 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Red Raisin PvE?
The prediction follows its tag, since too few of Red Raisin PvE's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 4 days 20 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Settings
Which map does Red Raisin PvE run?
The map on Red Raisin PvE is procedural, made by the game at size 4,500 from seed 839913053. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Red Raisin PvE?
The name tells you nothing about gather rates: Red Raisin PvE states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Red Raisin PvE run?
On Linux, Red Raisin PvE runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Red Raisin PvE run smoothly?
It ran at 85 server fps on average over the last 48 hours, and never went below 48. Up to 158,128 entities were present, counting buildings, deployables and everything else. Memory use peaked at 7,079 MB. What players experience as lag comes from low fps and a rising entity count.
Is Red Raisin PvE online, and how reliable is it?
Red Raisin PvE is up and running at the moment. The uptime it reports suggests a restart roughly 23 hours ago. Over the last 4 full days, 95 of 96 hours were online, or 99%. On 24 October 2026, Rust Population saw it for the first time.
Where is Red Raisin PvE located?
By its SA tag, Red Raisin PvE says it is in South America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.234.7.144:28077.
Getting in
How do I join Red Raisin PvE?
Open the console with F1 in Rust and enter client.connect 104.234.7.144:28077. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/XFTtbwWTs.