21PILOTOS
Online SA 179.41.11.247:22460 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:26 UTC10h ago | – | – | running | 0 |
| Thu 15 Oct, 13:53 UTC14d ago | 9 | halved by day 6 | 14.1 days | 1 |
| Thu 1 Oct, 17:52 UTC FW28d ago | 6 | halved by day 12 | 13.8 days | 1 |
| Thu 17 Sep, 19:45 UTC42d ago | 4 | held half | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 21PILOTOS rank against other Rust servers?
On player hours over the last seven days 21PILOTOS is #2,441, #86 in South America, placing it in the top 11% of ranked servers.
How busy is 21PILOTOS?
21PILOTOS holds 11 players at the moment, out of 40 slots. Averaged over seven days, it drew 2 players and reached a peak of 9. The busiest hour in the last 48 was 20:00 UTC, when an average of 8 players were on.
Lists and tags
What do the server tags on 21PILOTOS mean?
What the game's server browser reads from 21PILOTOS is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; SA (South America): In the server browser it appears under South America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 21PILOTOS?
21PILOTOS appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10 and it will show up.
Wipe schedule
What does wipe day look like on 21PILOTOS?
Averaged over recent wipes, 6 players were counted at the busiest point. 9 hours after the latest wipe the crowd peaked. In 33% of recent wipes, half the peak was held until the next wipe. By day 9 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on 21PILOTOS?
About every 13.9 days is how often 21PILOTOS has wiped lately. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 10 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does 21PILOTOS run?
21PILOTOS uses a map the game generates, procedural, at size 4,250 with seed 101552018. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 21PILOTOS?
The name tells you nothing about gather rates: 21PILOTOS states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 21PILOTOS run?
On Linux, 21PILOTOS runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does 21PILOTOS run smoothly?
It ran at 111 server fps on average over the last 48 hours, and never went below 21. Up to 123,880 entities were present, counting buildings, deployables and everything else. Up to 4,479 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is 21PILOTOS online, and how reliable is it?
21PILOTOS is up and running at the moment. About 8 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is 21PILOTOS located?
With its SA tag, 21PILOTOS places itself in South America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 179.41.11.247:22460.
How to join
How do I join 21PILOTOS?
Open the console with F1 in Rust and enter client.connect 179.41.11.247:22460. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/UfxYxVT7d7.