Rust PopulationField survey · Rust servers
Observing 42,066 players 11,624 servers 3,050 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,997habitat unknownfirst seen 13 Sep 2026

Private Rust Server Do Not Join

Offline 104.238.229.7:28169 checked 24d ago

moddedoxide

Measurements

Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,997
top 71%
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Private Rust Server Do Not Join rank against other Rust servers?

By player hours over the last seven days, Private Rust Server Do Not Join places at #15,997, within the top 71% of ranked servers.

How busy is Private Rust Server Do Not Join?

Private Rust Server Do Not Join is offline at this count; we last saw it 24 days 8 hours ago.

Lists and tags

What do the server tags on Private Rust Server Do Not Join mean?

These are the tags Private Rust Server Do Not Join publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): You can join up to 60 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): The game build is 163493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Private Rust Server Do Not Join?

These Rust Population lists include Private Rust Server Do Not Join: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Private Rust Server Do Not Join?

Its rhythm cannot be told yet: too few of Private Rust Server Do Not Join's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 50 days 11 hours ago.

Map and rules

Which map does Private Rust Server Do Not Join run?

A procedural map of size 2,000 from seed 1925664991, generated by the game, is in use on Private Rust Server Do Not Join. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Private Rust Server Do Not Join?

The name tells you nothing about gather rates: Private Rust Server Do Not Join states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Private Rust Server Do Not Join run?

Rust network protocol 2633 and build 163493 on Linux is what Private Rust Server Do Not Join uses. Steam updates your game automatically, but you need the same protocol to join.

Is Private Rust Server Do Not Join online, and how reliable is it?

Currently offline, Private Rust Server Do Not Join was last seen 24 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Private Rust Server Do Not Join located?

Nothing published by Private Rust Server Do Not Join states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.238.229.7:28169.

How to join

How do I join Private Rust Server Do Not Join?

To connect directly, open Rust's console with F1 and type client.connect 104.238.229.7:28169; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players You can join up to 60 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163493
Build The game build is 163493.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.