Rust PopulationField survey · Rust servers
Observing 95,790 players 11,874 servers 4,087 with someone on 161 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,116habitat unknownfirst seen 23 Oct 2026

Oil Trainer - Carbon Development

Offline 104.249.44.27:28115 checked 3d ago

moddedcarbon

Measurements

Players now
1/ 8
= 1 player
12% full
7-day average
1
peak 1
Rank
#10,116
top 46%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Oil Trainer - Carbon Development rank against other Rust servers?

The last seven days of player hours place Oil Trainer - Carbon Development at #10,116, within the top 46% of all ranked servers.

How busy is Oil Trainer - Carbon Development?

We have no live count for Oil Trainer - Carbon Development right now. It was last seen 3 days 17 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on Oil Trainer - Carbon Development mean?

These are the tags Oil Trainer - Carbon Development publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on Oil Trainer - Carbon Development?

Its rhythm cannot be told yet: too few of Oil Trainer - Carbon Development's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 6 hours ago the current world was made.

Settings

Which map does Oil Trainer - Carbon Development run?

A procedural map, generated by the game, is in use on Oil Trainer - Carbon Development.

What are the rules and settings on Oil Trainer - Carbon Development?

No gather rate appears in the name of Oil Trainer - Carbon Development. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Oil Trainer - Carbon Development run?

Rust network protocol 2635 and build 168909 on Windows is what Oil Trainer - Carbon Development uses. Steam updates your game automatically, but you need the same protocol to join.

Is Oil Trainer - Carbon Development online, and how reliable is it?

Currently offline, Oil Trainer - Carbon Development was last seen 3 days 17 hours ago. Over the last 3 full days, 1 of 72 hours were online, or 1%. On 23 October 2026, Rust Population saw it for the first time.

Where is Oil Trainer - Carbon Development located?

No region is published by Oil Trainer - Carbon Development. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.249.44.27:28115.

How to join

How do I join Oil Trainer - Carbon Development?

To connect directly, open Rust's console with F1 and type client.connect 104.249.44.27:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players You can join up to 8 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.