Rust PopulationField survey · Rust servers
Observing 65,278 players 11,749 servers 3,453 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 28 Oct 2026

Zark Rust Server | Custom & Active

Offline 104.28.196.182:28015 checked 14h ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Zark Rust Server | Custom & Active rank against other Rust servers?

The last seven days of player hours place Zark Rust Server | Custom & Active at #15,323, within the top 69% of all ranked servers.

How busy is Zark Rust Server | Custom & Active?

We have no live count for Zark Rust Server | Custom & Active right now. It was last seen 14 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Zark Rust Server | Custom & Active mean?

The game's server browser reads the tags Zark Rust Server | Custom & Active publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Zark Rust Server | Custom & Active?

On Rust Population, Zark Rust Server | Custom & Active is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What is the wipe schedule on Zark Rust Server | Custom & Active?

Too few wipes are on record for Zark Rust Server | Custom & Active to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 hours ago.

Settings

Which map does Zark Rust Server | Custom & Active run?

Zark Rust Server | Custom & Active uses a map the game generates: procedural.

What are the rules and settings on Zark Rust Server | Custom & Active?

The name tells you nothing about gather rates: Zark Rust Server | Custom & Active states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Zark Rust Server | Custom & Active run?

On Windows, Zark Rust Server | Custom & Active runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Zark Rust Server | Custom & Active online, and how reliable is it?

Offline at the moment, Zark Rust Server | Custom & Active was last seen 14 hours ago. On 28 October 2026, Rust Population saw it for the first time.

Where is Zark Rust Server | Custom & Active located?

No region is published by Zark Rust Server | Custom & Active. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.28.196.182:28015.

How to join

How do I join Zark Rust Server | Custom & Active?

To connect directly, open Rust's console with F1 and type client.connect 104.28.196.182:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.