Rust PopulationField survey · Rust servers
Observing 32,278 players 11,650 servers 2,796 with someone on 79 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,334habitat unknownfirst seen 30 Sep 2026

Evolution Staging Server

Offline 104.28.197.254:28015 checked 28d ago

moddedcarbon

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#14,334
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Evolution Staging Server rank against other Rust servers?

Over the past week it ranks #14,334 for player hours, which puts Evolution Staging Server in the top 60% of all ranked servers.

How busy is Evolution Staging Server?

Evolution Staging Server is offline at this count; we last saw it 28 days 5 hours ago.

Tags

What do the server tags on Evolution Staging Server mean?

What the game's server browser reads from Evolution Staging Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): You can join up to 1 slots; ts15 (Group limit): The team limit is 15; v2634 (Protocol): To join, your game must match protocol 2634; cs166406 (Build): The game build is 166406; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; modded (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Evolution Staging Server?

These Rust Population lists include Evolution Staging Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Evolution Staging Server?

Too few wipes are on record for Evolution Staging Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 6 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Evolution Staging Server?

No gather rate appears in the name of Evolution Staging Server. Up to 15 players can team together. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Evolution Staging Server run?

On Windows, Evolution Staging Server runs Rust network protocol 2634 and build 166406. The protocol must match for you to join, and Steam updates it for you.

Is Evolution Staging Server online, and how reliable is it?

Currently offline, Evolution Staging Server was last seen 28 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 30 September 2026.

Where is Evolution Staging Server located?

Nothing published by Evolution Staging Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 104.28.197.254:28015 is where it lives.

How to join

How do I join Evolution Staging Server?

Open the console with F1 in Rust and enter client.connect 104.28.197.254:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players You can join up to 1 slots.
ts15
Group limit The team limit is 15.
v2634
Protocol To join, your game must match protocol 2634.
cs166406
Build The game build is 166406.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.