ServerName
Offline 104.28.200.199:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:28 UTC11d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #15,423, within the top 69% of ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 2 days 23 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on ServerName?
Its rhythm cannot be told yet: too few of ServerName's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
We last saw ServerName 2 days 23 hours ago, and it is offline now. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.
Where is ServerName located?
A region is not published by ServerName. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.200.199:28015 is where it lives.
How to join
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 104.28.200.199:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.