ArchMC
Offline 104.28.205.217:39117 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ArchMC rank against other Rust servers?
Over the past week it ranks #13,810 for player hours, which puts ArchMC in the top 60% of all ranked servers.
How busy is ArchMC?
At this count ArchMC is offline, with its last sighting 36 days 17 hours ago.
Lists and tags
What do the server tags on ArchMC mean?
These are the tags ArchMC publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ArchMC?
On Rust Population, ArchMC is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on ArchMC?
The record holds too few of ArchMC's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 47 days 14 hours ago the current world was made.
Map and rules
What are the rules and settings on ArchMC?
Nothing in ArchMC's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ArchMC run?
Rust network protocol 2633 and build 164530 on Windows is what ArchMC uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is ArchMC online, and how reliable is it?
Currently offline, ArchMC was last seen 36 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is ArchMC located?
A region is not published by ArchMC. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 104.28.205.217:39117.
How to join
How do I join ArchMC?
Open the console with F1 in Rust and enter client.connect 104.28.205.217:39117. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.