Rust PopulationField survey · Rust servers
Observing 58,911 players 11,711 servers 3,347 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,816habitat unknownfirst seen 26 Oct 2026

skin_test

Offline 104.28.214.126:28015 checked 2d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#12,816
top 58%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does skin_test rank against other Rust servers?

The last seven days of player hours place skin_test at #12,816, within the top 58% of all ranked servers.

How busy is skin_test?

We have no live count for skin_test right now. It was last seen 2 days 17 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on skin_test mean?

These are the tags skin_test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include skin_test?

On Rust Population, skin_test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on skin_test?

The record holds too few of skin_test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 1 hours ago, that is how long the current world has stood.

Map and rules

Which map does skin_test run?

The map on skin_test is procedural, made by the game.

What are the rules and settings on skin_test?

No gather rate appears in the name of skin_test. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does skin_test run?

The setup is Rust network protocol 2635 and build 168909 on Windows for skin_test. The protocol must match for you to join, and Steam updates it for you.

Is skin_test online, and how reliable is it?

Offline at the moment, skin_test was last seen 2 days 17 hours ago. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. It was first seen by Rust Population on 26 October 2026.

Where is skin_test located?

Nothing published by skin_test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.28.214.126:28015.

How to join

How do I join skin_test?

To connect directly, open Rust's console with F1 and type client.connect 104.28.214.126:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.