Evolution Staging Server
Offline 104.28.229.252:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Evolution Staging Server rank against other Rust servers?
The last seven days of player hours place Evolution Staging Server at #16,717, within the top 70% of all ranked servers.
How busy is Evolution Staging Server?
We have no live count for Evolution Staging Server right now. It was last seen 27 days 6 hours ago.
Tags
What do the server tags on Evolution Staging Server mean?
What the game's server browser reads from Evolution Staging Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166406 (Build): Game build: 166406; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Evolution Staging Server?
These Rust Population lists include Evolution Staging Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Evolution Staging Server?
Its rhythm cannot be told yet: too few of Evolution Staging Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 30 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does Evolution Staging Server run?
The map on Evolution Staging Server is procedural, made by the game.
What are the rules and settings on Evolution Staging Server?
No gather rate appears in the name of Evolution Staging Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Evolution Staging Server run?
Rust network protocol 2634 and build 166406 on Windows is what Evolution Staging Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Evolution Staging Server online, and how reliable is it?
Offline at the moment, Evolution Staging Server was last seen 27 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 30 September 2026, Rust Population saw it for the first time.
Where is Evolution Staging Server located?
A region is not published by Evolution Staging Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 104.28.229.252:28015.
How to join
How do I join Evolution Staging Server?
To connect directly, open Rust's console with F1 and type client.connect 104.28.229.252:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.