Evolution Staging Server
Offline 104.28.229.254:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Evolution Staging Server rank against other Rust servers?
The last seven days of player hours place Evolution Staging Server at #16,717, within the top 70% of all ranked servers.
How busy is Evolution Staging Server?
Evolution Staging Server is offline at this count; we last saw it 28 days 4 hours ago.
Tags
What do the server tags on Evolution Staging Server mean?
These are the tags Evolution Staging Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): You can join up to 1 slots; ts15 (Group limit): Teams can have no more than 15 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166406 (Build): The game build is 166406; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; modded (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Evolution Staging Server?
On Rust Population, Evolution Staging Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Evolution Staging Server?
The record holds too few of Evolution Staging Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 4 hours ago.
Settings
What are the rules and settings on Evolution Staging Server?
Nothing in Evolution Staging Server's name says how gather works. The group limit is 15 players. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Evolution Staging Server run?
On Windows, Evolution Staging Server runs Rust network protocol 2634 and build 166406. The protocol must match for you to join, and Steam updates it for you.
Is Evolution Staging Server online, and how reliable is it?
We last saw Evolution Staging Server 28 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.
Where is Evolution Staging Server located?
No region is published by Evolution Staging Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 104.28.229.254:28015 is where it lives.
How to join
How do I join Evolution Staging Server?
Either enter client.connect 104.28.229.254:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.