ArchMC
Offline 104.28.237.217:39117 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ArchMC rank against other Rust servers?
The last seven days of player hours place ArchMC at #14,045, within the top – of all ranked servers.
How busy is ArchMC?
ArchMC is offline at this count; we last saw it 38 days 19 hours ago.
Tags
What do the server tags on ArchMC mean?
What the game's server browser reads from ArchMC is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ArchMC?
On Rust Population, ArchMC is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on ArchMC?
Too few wipes are on record for ArchMC to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 47 days 16 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on ArchMC?
Nothing in ArchMC's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ArchMC run?
On Windows, ArchMC runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is ArchMC online, and how reliable is it?
Offline at the moment, ArchMC was last seen 38 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is ArchMC located?
A region is not published by ArchMC. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.28.237.217:39117.
Getting in
How do I join ArchMC?
Open the console with F1 in Rust and enter client.connect 104.28.237.217:39117. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.