MixMods Test (oxide)
Offline 104.28.250.148:28025 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MixMods Test (oxide) rank against other Rust servers?
Over the past week it ranks #15,868 for player hours, which puts MixMods Test (oxide) in the top 72% of all ranked servers.
How busy is MixMods Test (oxide)?
We have no live count for MixMods Test (oxide) right now. It was last seen 19 days 21 hours ago.
Tags
What do the server tags on MixMods Test (oxide) mean?
What the game's server browser reads from MixMods Test (oxide) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MixMods Test (oxide)?
MixMods Test (oxide) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MixMods Test (oxide)?
Its rhythm cannot be told yet: too few of MixMods Test (oxide)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 5 hours ago the current world was made.
Settings
Which map does MixMods Test (oxide) run?
MixMods Test (oxide) uses a map the game generates: procedural.
What are the rules and settings on MixMods Test (oxide)?
The name tells you nothing about gather rates: MixMods Test (oxide) states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MixMods Test (oxide) run?
On Linux, MixMods Test (oxide) runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is MixMods Test (oxide) online, and how reliable is it?
Currently offline, MixMods Test (oxide) was last seen 19 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.
Where is MixMods Test (oxide) located?
Nothing published by MixMods Test (oxide) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.28.250.148:28025 is where it lives.
How to join
How do I join MixMods Test (oxide)?
To connect directly, open Rust's console with F1 and type client.connect 104.28.250.148:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.