MixMods Test (carbon)
Offline 104.28.250.149:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:58 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 14:34 UTC15d ago | 0 | – | 0.9 days | 2 |
| Thu 8 Oct, 12:54 UTC19d ago | 3 | held half | 4.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MixMods Test (carbon) rank against other Rust servers?
The last seven days of player hours place MixMods Test (carbon) at #15,352, within the top 71% of all ranked servers.
How busy is MixMods Test (carbon)?
At this count MixMods Test (carbon) is offline, with its last sighting 14 days 13 hours ago.
Lists and tags
What do the server tags on MixMods Test (carbon) mean?
The game's server browser reads the tags MixMods Test (carbon) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MixMods Test (carbon)?
These Rust Population lists include MixMods Test (carbon): Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on MixMods Test (carbon)?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on MixMods Test (carbon)?
There is no next wipe to predict: MixMods Test (carbon) wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 14 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does MixMods Test (carbon) run?
MixMods Test (carbon) uses a map the game generates: procedural.
What are the rules and settings on MixMods Test (carbon)?
No gather rate appears in the name of MixMods Test (carbon). Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MixMods Test (carbon) run?
The setup is Rust network protocol 2634 and build 166652 on Linux for MixMods Test (carbon). Your game needs the same protocol to join; Steam takes care of updating it.
Is MixMods Test (carbon) online, and how reliable is it?
Offline at the moment, MixMods Test (carbon) was last seen 14 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 7 October 2026.
Where is MixMods Test (carbon) located?
Nothing published by MixMods Test (carbon) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.28.250.149:28015 is where it lives.
Getting in
How do I join MixMods Test (carbon)?
Either enter client.connect 104.28.250.149:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.