MixMods Test (oxide)
Offline 104.28.250.149:28025 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MixMods Test (oxide) rank against other Rust servers?
Over the past week it ranks #15,891 for player hours, which puts MixMods Test (oxide) in the top 72% of all ranked servers.
How busy is MixMods Test (oxide)?
MixMods Test (oxide) is offline at this count; we last saw it 19 days 12 hours ago.
Tags
What do the server tags on MixMods Test (oxide) mean?
What the game's server browser reads from MixMods Test (oxide) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MixMods Test (oxide)?
These Rust Population lists include MixMods Test (oxide): Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MixMods Test (oxide)?
Its rhythm cannot be told yet: too few of MixMods Test (oxide)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 11 hours ago.
Map and rules
Which map does MixMods Test (oxide) run?
A procedural map, generated by the game, is in use on MixMods Test (oxide).
What are the rules and settings on MixMods Test (oxide)?
The name tells you nothing about gather rates: MixMods Test (oxide) states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does MixMods Test (oxide) run?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (oxide) uses. Steam updates your game automatically, but you need the same protocol to join.
Is MixMods Test (oxide) online, and how reliable is it?
Offline at the moment, MixMods Test (oxide) was last seen 19 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 7 October 2026.
Where is MixMods Test (oxide) located?
Nothing published by MixMods Test (oxide) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.28.250.149:28025.
Getting in
How do I join MixMods Test (oxide)?
Either enter client.connect 104.28.250.149:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.