MixMods Test (oxide)
Offline 104.28.250.152:28025 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MixMods Test (oxide) rank against other Rust servers?
By player hours over the last seven days, MixMods Test (oxide) places at #12,057, within the top 54% of ranked servers.
How busy is MixMods Test (oxide)?
MixMods Test (oxide) is offline at this count; we last saw it 19 days ago.
Lists and tags
What do the server tags on MixMods Test (oxide) mean?
The game's server browser reads the tags MixMods Test (oxide) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MixMods Test (oxide)?
MixMods Test (oxide) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MixMods Test (oxide)?
Its rhythm cannot be told yet: too few of MixMods Test (oxide)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 13 hours ago.
Settings
Which map does MixMods Test (oxide) run?
MixMods Test (oxide) uses a map the game generates: procedural.
What are the rules and settings on MixMods Test (oxide)?
The name tells you nothing about gather rates: MixMods Test (oxide) states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MixMods Test (oxide) run?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (oxide) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is MixMods Test (oxide) online, and how reliable is it?
Currently offline, MixMods Test (oxide) was last seen 19 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is MixMods Test (oxide) located?
No region is published by MixMods Test (oxide). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.28.250.152:28025 is where it lives.
How to join
How do I join MixMods Test (oxide)?
To connect directly, open Rust's console with F1 and type client.connect 104.28.250.152:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.