RustDockerServer
Offline 104.50.71.226:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustDockerServer rank against other Rust servers?
By player hours over the last seven days, RustDockerServer places at #14,010, within the top 65% of ranked servers.
How busy is RustDockerServer?
RustDockerServer is offline at this count; we last saw it 13 days 21 hours ago.
Lists and tags
What do the server tags on RustDockerServer mean?
The game's server browser reads the tags RustDockerServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustDockerServer?
On Rust Population, RustDockerServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustDockerServer?
The record holds too few of RustDockerServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 23 hours ago the current world was made.
Map and rules
Which map does RustDockerServer run?
RustDockerServer uses a map the game generates: procedural.
What are the rules and settings on RustDockerServer?
Nothing in RustDockerServer's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustDockerServer run?
On Linux, RustDockerServer runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam updates it for you.
Is RustDockerServer online, and how reliable is it?
Offline at the moment, RustDockerServer was last seen 13 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 11 October 2026.
Where is RustDockerServer located?
Nothing published by RustDockerServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.50.71.226:28015.
Getting in
How do I join RustDockerServer?
Either enter client.connect 104.50.71.226:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.