Shots
Offline 104.59.59.223:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 23:06 UTC10d ago | 1 | – | running | 0 |
| Sat 17 Oct, 02:42 UTC11d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Shots rank against other Rust servers?
The last seven days of player hours place Shots at #13,067, within the top 60% of all ranked servers.
How busy is Shots?
Shots is offline at this count; we last saw it 10 days 14 hours ago.
Lists and tags
What do the server tags on Shots mean?
What the game's server browser reads from Shots is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Shots?
On Rust Population, Shots is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on Shots?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Shots?
Too few wipes are on record for Shots to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does Shots run?
The map on Shots is procedural, made by the game.
What are the rules and settings on Shots?
The name tells you nothing about gather rates: Shots states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Shots run?
Rust network protocol 2634 and build 167781 on Windows is what Shots uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Shots online, and how reliable is it?
Currently offline, Shots was last seen 10 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 26 September 2026.
Where is Shots located?
No region is published by Shots. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.59.59.223:28015.
Getting in
How do I join Shots?
To connect directly, open Rust's console with F1 and type client.connect 104.59.59.223:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.