Rust Server [Docker] Test
Offline 104.7.174.182:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Server [Docker] Test rank against other Rust servers?
The last seven days of player hours place Rust Server [Docker] Test at #15,172, within the top – of all ranked servers.
How busy is Rust Server [Docker] Test?
Rust Server [Docker] Test is offline at this count; we last saw it 44 days 15 hours ago.
Lists and tags
What do the server tags on Rust Server [Docker] Test mean?
What the game's server browser reads from Rust Server [Docker] Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Server [Docker] Test?
On Rust Population, Rust Server [Docker] Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rust Server [Docker] Test?
The record holds too few of Rust Server [Docker] Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 52 days 15 hours ago.
Settings
Which map does Rust Server [Docker] Test run?
The map on Rust Server [Docker] Test is procedural, made by the game.
What are the rules and settings on Rust Server [Docker] Test?
No gather rate appears in the name of Rust Server [Docker] Test. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust Server [Docker] Test run?
The setup is Rust network protocol 2633 and build 163493 on Linux for Rust Server [Docker] Test. The protocol must match for you to join, and Steam updates it for you.
Is Rust Server [Docker] Test online, and how reliable is it?
We last saw Rust Server [Docker] Test 44 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Rust Server [Docker] Test located?
No region is published by Rust Server [Docker] Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 104.7.174.182:28015.
Getting in
How do I join Rust Server [Docker] Test?
To connect directly, open Rust's console with F1 and type client.connect 104.7.174.182:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.