Rust PopulationField survey · Rust servers
Observing 103,775 players 11,888 servers 3,956 with someone on 413 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,532habitat unknownfirst seen 26 Sep 2026

My Custom Map Server

Offline 106.156.250.10:28015 checked 2h ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#5,532
top 25%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0020:0012:0013:0015:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:28 UTC4d ago 1 – running 1
Sun 4 Oct, 05:12 UTC25d ago 1 halved by day 9 21.1 days 0
Tue 29 Sep, 17:12 UTC30d ago 1 halved by day 2 4.5 days 1
Sun 27 Sep, 00:48 UTC32d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Custom Map Server rank against other Rust servers?

The last seven days of player hours place My Custom Map Server at #5,532, within the top 25% of all ranked servers.

How busy is My Custom Map Server?

We have no live count for My Custom Map Server right now. It was last seen 2 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on My Custom Map Server mean?

The game's server browser reads the tags My Custom Map Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My Custom Map Server?

My Custom Map Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on My Custom Map Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on My Custom Map Server?

Irregular times are when My Custom Map Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 10 hours ago, that is how long the current world has stood.

Settings

Which map does My Custom Map Server run?

My Custom Map Server uses a map the game generates: procedural.

What are the rules and settings on My Custom Map Server?

Nothing in My Custom Map Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My Custom Map Server run?

Rust network protocol 2635 and build 168909 on Windows is what My Custom Map Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Custom Map Server online, and how reliable is it?

Offline at the moment, My Custom Map Server was last seen 2 hours ago. It was up 23% of the time over the last 7 full days, 38 out of 168 hours. The first sighting by Rust Population was on 26 September 2026.

Where is My Custom Map Server located?

Nothing published by My Custom Map Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 106.156.250.10:28015.

How to join

How do I join My Custom Map Server?

Open the console with F1 in Rust and enter client.connect 106.156.250.10:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.