Butterchiken Local Test Server
Offline 106.216.227.173:10001 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Butterchiken Local Test Server rank against other Rust servers?
By player hours over the last seven days, Butterchiken Local Test Server places at #15,424, within the top – of ranked servers.
How busy is Butterchiken Local Test Server?
At this count Butterchiken Local Test Server is offline, with its last sighting 41 days 21 hours ago.
Lists and tags
What do the server tags on Butterchiken Local Test Server mean?
These are the tags Butterchiken Local Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Butterchiken Local Test Server?
On Rust Population, Butterchiken Local Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Butterchiken Local Test Server?
The record holds too few of Butterchiken Local Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 43 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does Butterchiken Local Test Server run?
The map on Butterchiken Local Test Server is procedural, made by the game.
What are the rules and settings on Butterchiken Local Test Server?
No gather rate appears in the name of Butterchiken Local Test Server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Butterchiken Local Test Server run?
The setup is Rust network protocol 2633 and build 163794 on Linux for Butterchiken Local Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Butterchiken Local Test Server online, and how reliable is it?
Offline at the moment, Butterchiken Local Test Server was last seen 41 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is Butterchiken Local Test Server located?
Nothing published by Butterchiken Local Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 106.216.227.173:10001.
Getting in
How do I join Butterchiken Local Test Server?
Open the console with F1 in Rust and enter client.connect 106.216.227.173:10001. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.