Solo Test Server
Offline 106.219.122.121:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:30 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Solo Test Server rank against other Rust servers?
By player hours over the last seven days, Solo Test Server places at #15,482, within the top 67% of ranked servers.
How busy is Solo Test Server?
At this count Solo Test Server is offline, with its last sighting 37 days 21 hours ago.
Tags
What do the server tags on Solo Test Server mean?
What the game's server browser reads from Solo Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Solo Test Server?
Solo Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Solo Test Server?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Solo Test Server?
Too few wipes are on record for Solo Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 37 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Solo Test Server run?
The map on Solo Test Server is procedural, made by the game.
What are the rules and settings on Solo Test Server?
The name tells you nothing about gather rates: Solo Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Solo Test Server run?
Rust network protocol 2633 and build 164530 on Windows is what Solo Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Solo Test Server online, and how reliable is it?
Currently offline, Solo Test Server was last seen 37 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Solo Test Server located?
No region is published by Solo Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 106.219.122.121:28015 is where it lives.
Getting in
How do I join Solo Test Server?
Either enter client.connect 106.219.122.121:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.