Butterchiken Local Test Server
Offline 106.221.200.86:10001 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Butterchiken Local Test Server rank against other Rust servers?
The last seven days of player hours place Butterchiken Local Test Server at #15,491, within the top – of all ranked servers.
How busy is Butterchiken Local Test Server?
We have no live count for Butterchiken Local Test Server right now. It was last seen 42 days 1 hours ago.
Tags
What do the server tags on Butterchiken Local Test Server mean?
What the game's server browser reads from Butterchiken Local Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Butterchiken Local Test Server?
On Rust Population, Butterchiken Local Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Butterchiken Local Test Server?
Too few wipes are on record for Butterchiken Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Butterchiken Local Test Server run?
Butterchiken Local Test Server uses a map the game generates: procedural.
What are the rules and settings on Butterchiken Local Test Server?
Nothing in Butterchiken Local Test Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Butterchiken Local Test Server run?
Rust network protocol 2633 and build 163794 on Linux is what Butterchiken Local Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Butterchiken Local Test Server online, and how reliable is it?
We last saw Butterchiken Local Test Server 42 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.
Where is Butterchiken Local Test Server located?
No region is published by Butterchiken Local Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 106.221.200.86:10001.
Getting in
How do I join Butterchiken Local Test Server?
Either enter client.connect 106.221.200.86:10001 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.