Butterchiken Local Test Server
Offline 106.77.85.227:10001 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Butterchiken Local Test Server rank against other Rust servers?
Over the past week it ranks #15,428 for player hours, which puts Butterchiken Local Test Server in the top – of all ranked servers.
How busy is Butterchiken Local Test Server?
We have no live count for Butterchiken Local Test Server right now. It was last seen 40 days 23 hours ago.
Lists and tags
What do the server tags on Butterchiken Local Test Server mean?
These are the tags Butterchiken Local Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Butterchiken Local Test Server?
These Rust Population lists include Butterchiken Local Test Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Butterchiken Local Test Server?
Its rhythm cannot be told yet: too few of Butterchiken Local Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 42 days 14 hours ago the current world was made.
Settings
Which map does Butterchiken Local Test Server run?
The map on Butterchiken Local Test Server is procedural, made by the game.
What are the rules and settings on Butterchiken Local Test Server?
No gather rate appears in the name of Butterchiken Local Test Server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Butterchiken Local Test Server run?
On Linux, Butterchiken Local Test Server runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Butterchiken Local Test Server online, and how reliable is it?
We last saw Butterchiken Local Test Server 40 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 September 2026, Rust Population saw it for the first time.
Where is Butterchiken Local Test Server located?
No region is published by Butterchiken Local Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 106.77.85.227:10001.
Getting in
How do I join Butterchiken Local Test Server?
To connect directly, open Rust's console with F1 and type client.connect 106.77.85.227:10001; or press Launch Rust on this page and Steam opens Rust and joins for you.