RustScape test · GW_OneGrid_v10
Offline 107.201.241.213:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustScape test · GW_OneGrid_v10 rank against other Rust servers?
Over the past week it ranks #13,876 for player hours, which puts RustScape test · GW_OneGrid_v10 in the top 62% of all ranked servers.
How busy is RustScape test · GW_OneGrid_v10?
RustScape test · GW_OneGrid_v10 is offline at this count; we last saw it 47 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 10:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on RustScape test · GW_OneGrid_v10 mean?
What the game's server browser reads from RustScape test · GW_OneGrid_v10 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): The server has 8 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustScape test · GW_OneGrid_v10?
RustScape test · GW_OneGrid_v10 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on RustScape test · GW_OneGrid_v10?
Its rhythm cannot be told yet: too few of RustScape test · GW_OneGrid_v10's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on RustScape test · GW_OneGrid_v10?
Nothing in RustScape test · GW_OneGrid_v10's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustScape test · GW_OneGrid_v10 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RustScape test · GW_OneGrid_v10. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustScape test · GW_OneGrid_v10 online, and how reliable is it?
Offline at the moment, RustScape test · GW_OneGrid_v10 was last seen 47 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. On 27 October 2026, Rust Population saw it for the first time.
Where is RustScape test · GW_OneGrid_v10 located?
A region is not published by RustScape test · GW_OneGrid_v10. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 107.201.241.213:28015 is where it lives.
Getting in
How do I join RustScape test · GW_OneGrid_v10?
To connect directly, open Rust's console with F1 and type client.connect 107.201.241.213:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.