Test567
Offline 107.201.49.208:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:26 UTC33d ago | 1 | – | running | 0 |
| Fri 25 Sep, 02:28 UTC33d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test567 rank against other Rust servers?
The last seven days of player hours place Test567 at #15,614, within the top 66% of all ranked servers.
How busy is Test567?
Test567 is offline at this count; we last saw it 27 days 21 hours ago.
Lists and tags
What do the server tags on Test567 mean?
What the game's server browser reads from Test567 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test567?
These Rust Population lists include Test567: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Test567?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 25 hours into the latest wipe.
What is the wipe schedule on Test567?
Too few wipes are on record for Test567 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 4 hours ago the current world was made.
Settings
Which map does Test567 run?
Test567 uses a map the game generates: procedural.
What are the rules and settings on Test567?
The name tells you nothing about gather rates: Test567 states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test567 run?
Rust network protocol 2633 and build 165217 on Windows is what Test567 uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test567 online, and how reliable is it?
We last saw Test567 27 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.
Where is Test567 located?
A region is not published by Test567. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 107.201.49.208:28015.
How to join
How do I join Test567?
Open the console with F1 in Rust and enter client.connect 107.201.49.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.