Rust PopulationField survey · Rust servers
Observing 65,323 players 11,766 servers 3,462 with someone on 190 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,407habitat unknownfirst seen 13 Sep 2026

Stonebreaker Server

Offline 108.238.27.112:28015 checked 11h ago

moddedoxide

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#5,407
top 24%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0023:0015:0019:0023:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:15 UTC5d ago 1 – running 0
Wed 7 Oct, 16:08 UTC21d ago 1 held half 16.3 days 0
Fri 2 Oct, 13:19 UTC26d ago 0 – 5.1 days 0
Fri 25 Sep, 11:08 UTC34d ago 1 held half 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Stonebreaker Server rank against other Rust servers?

The last seven days of player hours place Stonebreaker Server at #5,407, within the top 24% of all ranked servers.

How busy is Stonebreaker Server?

At this count Stonebreaker Server is offline, with its last sighting 11 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 22:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on Stonebreaker Server mean?

These are the tags Stonebreaker Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Stonebreaker Server?

On Rust Population, Stonebreaker Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Stonebreaker Server?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Stonebreaker Server?

Irregular times are when Stonebreaker Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 12 hours ago, that is how long the current world has stood.

Map and rules

Which map does Stonebreaker Server run?

A procedural map, generated by the game, is in use on Stonebreaker Server.

What are the rules and settings on Stonebreaker Server?

The name tells you nothing about gather rates: Stonebreaker Server states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Stonebreaker Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Stonebreaker Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is Stonebreaker Server online, and how reliable is it?

Offline at the moment, Stonebreaker Server was last seen 11 hours ago. Over the last 7 full days, 36 of 168 hours were online, or 21%. On 13 September 2026, Rust Population saw it for the first time.

Where is Stonebreaker Server located?

Nothing published by Stonebreaker Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 108.238.27.112:28015.

Getting in

How do I join Stonebreaker Server?

To connect directly, open Rust's console with F1 and type client.connect 108.238.27.112:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.