Rust PopulationField survey · Rust servers
Observing 65,961 players 11,791 servers 3,606 with someone on 126 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,090habitat unknownfirst seen 26 Sep 2026

Destroyed

Offline 108.55.227.70:28015 checked 2d ago

moddedoxide

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
1
peak 1
Rank
#11,090
top 50%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct13 Oct19 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:10 UTC3d ago 1 – running 1
Wed 14 Oct, 23:04 UTC13d ago 1 – 10.9 days 1
Mon 12 Oct, 21:38 UTC16d ago 1 – 2.1 days 0
Mon 12 Oct, 13:02 UTC16d ago 1 – 0.4 days 1
Sun 11 Oct, 13:28 UTC17d ago 1 – 1 days 0
Sat 10 Oct, 15:16 UTC18d ago 1 – 0.9 days 1
Thu 8 Oct, 16:05 UTC20d ago 1 – 2 days 1
Wed 7 Oct, 16:29 UTC21d ago 1 – 1 days 0
Thu 1 Oct, 18:16 UTC FW27d ago 1 held half 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Destroyed rank against other Rust servers?

Over the past week it ranks #11,090 for player hours, which puts Destroyed in the top 50% of all ranked servers.

How busy is Destroyed?

At this count Destroyed is offline, with its last sighting 2 days 22 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Tags

What do the server tags on Destroyed mean?

What the game's server browser reads from Destroyed is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Destroyed?

Destroyed appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Destroyed?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Destroyed?

No next wipe can be predicted for Destroyed, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 1 hours ago the current world was made.

Map and rules

Which map does Destroyed run?

Destroyed uses a map the game generates: procedural.

What are the rules and settings on Destroyed?

Nothing in Destroyed's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Destroyed run?

Rust network protocol 2635 and build 168909 on Windows is what Destroyed uses. The protocol must match for you to join, and Steam updates it for you.

Is Destroyed online, and how reliable is it?

Currently offline, Destroyed was last seen 2 days 22 hours ago. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is Destroyed located?

No region is published by Destroyed. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 108.55.227.70:28015 is where it lives.

Getting in

How do I join Destroyed?

Open the console with F1 in Rust and enter client.connect 108.55.227.70:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players You can join up to 500 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.