Nt_Nrml Rust
Offline 108.73.72.103:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:01 UTC14d ago | 1 | – | running | 1 |
| Wed 7 Oct, 18:33 UTC22d ago | 1 | – | 7.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Nt_Nrml Rust rank against other Rust servers?
By player hours over the last seven days, Nt_Nrml Rust places at #14,675, within the top 66% of ranked servers.
How busy is Nt_Nrml Rust?
We have no live count for Nt_Nrml Rust right now. It was last seen 7 days 6 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Nt_Nrml Rust mean?
What the game's server browser reads from Nt_Nrml Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Nt_Nrml Rust?
On Rust Population, Nt_Nrml Rust is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Nt_Nrml Rust?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Nt_Nrml Rust?
Too few wipes are on record for Nt_Nrml Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 5 hours ago the current world was made.
Settings
Which map does Nt_Nrml Rust run?
The map on Nt_Nrml Rust is procedural, made by the game.
What are the rules and settings on Nt_Nrml Rust?
Nothing in Nt_Nrml Rust's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Nt_Nrml Rust run?
On Windows, Nt_Nrml Rust runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Nt_Nrml Rust online, and how reliable is it?
Offline at the moment, Nt_Nrml Rust was last seen 7 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 7 October 2026.
Where is Nt_Nrml Rust located?
A region is not published by Nt_Nrml Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 108.73.72.103:28015.
Getting in
How do I join Nt_Nrml Rust?
Either enter client.connect 108.73.72.103:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.