Rust PopulationField survey · Rust servers
Observing 33,864 players 11,668 servers 2,833 with someone on 84 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,950habitat unknownfirst seen 13 Sep 2026

Knucklehead Rust | Test Server

Offline 108.73.93.241:28021 checked 23d ago

moddedoxide

Measurements

Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,950
top 71%
Last wipe
134d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Knucklehead Rust | Test Server rank against other Rust servers?

By player hours over the last seven days, Knucklehead Rust | Test Server places at #15,950, within the top 71% of ranked servers.

How busy is Knucklehead Rust | Test Server?

We have no live count for Knucklehead Rust | Test Server right now. It was last seen 23 days 2 hours ago.

Lists and tags

What do the server tags on Knucklehead Rust | Test Server mean?

These are the tags Knucklehead Rust | Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): 80 slots are available; ts5 (Group limit): Teams can have no more than 5 players; v2627 (Protocol): Your game needs the same version, protocol 2627, to join; cs154033 (Build): Game build: 154033; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Knucklehead Rust | Test Server?

These Rust Population lists include Knucklehead Rust | Test Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Knucklehead Rust | Test Server?

Too few wipes are on record for Knucklehead Rust | Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 134 days 9 hours ago.

Settings

Which map does Knucklehead Rust | Test Server run?

Knucklehead Rust | Test Server uses a map the game generates, procedural, at size 4,400 with seed 187800855. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Knucklehead Rust | Test Server?

The name tells you nothing about gather rates: Knucklehead Rust | Test Server states none. A group may hold 5 players at most. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Knucklehead Rust | Test Server run?

Rust network protocol 2627 and build 154033 on Linux is what Knucklehead Rust | Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Knucklehead Rust | Test Server online, and how reliable is it?

Offline at the moment, Knucklehead Rust | Test Server was last seen 23 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Knucklehead Rust | Test Server located?

Nothing published by Knucklehead Rust | Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 108.73.93.241:28021.

How to join

How do I join Knucklehead Rust | Test Server?

Either enter client.connect 108.73.93.241:28021 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/fvGp8rYpxt.

Key to its markings

Server tags

what each one means

Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players 80 slots are available.
ts5
Group limit Teams can have no more than 5 players.
v2627
Protocol Your game needs the same version, protocol 2627, to join.
cs154033
Build Game build: 154033.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.