Dino's Rust Server
Offline 108.80.97.126:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:56 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dino's Rust Server rank against other Rust servers?
The last seven days of player hours place Dino's Rust Server at #8,742, within the top 39% of all ranked servers.
How busy is Dino's Rust Server?
At this count Dino's Rust Server is offline, with its last sighting 41 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2. Look at the last 48 hours and 02:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Dino's Rust Server mean?
These are the tags Dino's Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Dino's Rust Server?
These Rust Population lists include Dino's Rust Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Dino's Rust Server?
Too few wipes are on record for Dino's Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 43 hours ago, that is how long the current world has stood.
Map and rules
Which map does Dino's Rust Server run?
The map on Dino's Rust Server is procedural, made by the game.
What are the rules and settings on Dino's Rust Server?
The name tells you nothing about gather rates: Dino's Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Dino's Rust Server run?
Rust network protocol 2635 and build 168909 on Windows is what Dino's Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Dino's Rust Server online, and how reliable is it?
Offline at the moment, Dino's Rust Server was last seen 41 hours ago. It was up 6% of the time over the last 2 full days, 3 out of 48 hours. The first sighting by Rust Population was on 25 October 2026.
Where is Dino's Rust Server located?
Nothing published by Dino's Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 108.80.97.126:28015.
How to join
How do I join Dino's Rust Server?
Either enter client.connect 108.80.97.126:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.